Friday, 30 September 2011

Day 20

Day 20 Forcefield's Shader

Today I try to finish the force field's shader. I was trying to figure out how to get the edge of the force field to have some dispersion as the edge was to fine. So I went around other nodes to Glow, Ruth's shader and many more shaders that has an outer glow. The I went around Ron's shader to figure out what's making the fade out. It was the edge fallout that was making it transparent, it wasn't the opacity node. And the black part of the shader will be transparent. This was how I did the fade out on the outer shell. 

Previously

Network 

I added a AlphaMix to have a control in the spread of black areas.

Tweaking of the ramp to get the colour.



Result


 I added a emitLight Parameter. Though it is not obvious it smooths as well as blends the colour better.

With emitLight.

No comments:

Post a Comment