Today I tried adding a scale value to my tornado. And I finally solve it! But before solving it I tried all plausible ways and every method I could thought of. I tried replicating the metaball force by referencing the group of the "merge1". It had the vortex force and the spiral force but it dispersed as it goes downwards.I also had help from Jia Bao he also tried helping me replicating the tonardo in the popnetwork. Though it wasn't what I wanted it the idea was interesting and quite creative.
Then when it was about to go home I found this forum that was about scaling the sprite of the particle sop.
It is adding the attribcreate to the particle.
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