On with the Tornado tutorial. the tutorial was about learning how to make the shaping controls for the tornado. So that digital effect artist would not have to go so much trouble changing the changing the shape.
Firstly from the tornado curve point resample is done so to change the segments to 5. Then they are linked to point nodes where they are added with an expression to translate the points of the curve. 2 points we created so that there will be 2 types of control the slider or the channel editor method. It is then linked to a switch so that users can choose which one they would like to work with. then revolve is done so that the curves gives shape and is connected to the latice which deforms the particles route. It is then finally linked to a switch node before linking to the finally merge so that user can shoose whether they want the default or the customed tornado.
Line
Position of points
Controls
Channel Editor
Sliders
Revolve
Final Outcome. You can tweak the tornado to any shape now.
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