Honestly I will admit that my Houdini knowledge aren't exactly wonderful and so I search online for websites and tutorials of basic skills.
I started off with a tutorial by 3DBUZZ that I found to be useful. It is on how to create a hurricane and it is split into 6 videos which teaches the primary funnel, debris, animated funnel, advanced shaping, basic sprite rendering and basic shaders.
I started off with a tutorial by 3DBUZZ that I found to be useful. It is on how to create a hurricane and it is split into 6 videos which teaches the primary funnel, debris, animated funnel, advanced shaping, basic sprite rendering and basic shaders.
Positioning of circle on curve.
Randomized the points on the circle.
Positioned the points with an expression.
Points changed to particles
Created 2 metaballs. One on top of another.
With force nodes connect to it in order the direct the particles.
Final outcome
At 2 - 3+pm, May and me went to help Mr Leong for the interview of the SGCC workshop.
EVIDENCE
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