Monday, 17 October 2011

Day 31

Day 31 Shot Blocking

Today I was tweaking the impact wave. I solve some of the problems and some appears. The rotation of the debris was done. I changed the emission of the particles from the same source as the sprites.

I realise there was a problem whenever the particles dies the copy stamp will have errors. The Stamp helps me duplicate the rocks with different scales to a each particle. But it seems after one particles dies the scale go haywire and the value of the scale jumps making it go big and small randomly.



Later on Mr.Douglas came and briefed on what we should be working on already. And everything should be ready. I was assigned to produce some pyro explosions in the clouds in shot 5.

And I forgot to ask Mr.Ron about the sprites popping. Mr.Douglas told me that I could try decreasing the visibility of the sprites as the age grows so when it dies there disappearance would be smooth.




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