I make the sprites appear in the scene much smoother by adding $age which makes it appear from small to big over time. But the disappearing of the sprites still remains as a problem I encounter another problem today, when the particle are emitted into the air there are space below making the scene unrealistic I solved it with a split node which duplicate particles.
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without split. |
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with split and some noise variance. |
There's another problem occurring. The particles tend to leak even when I added a death on collision on the collision node. I added limit node to use as a double precaution.
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leakage of particles |
So far for today I tweaked the looks for the dust.
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